return line_height+(lines.size()-1)*line_spacing;
}
+void Text::autosize(const Part &part, Geometry &geom) const
+{
+ const Sides &margin = part.get_margin();
+ geom.w = max(geom.w, get_width()+margin.left+margin.right);
+ geom.h = max(geom.h, get_height()+margin.top+margin.bottom);
+}
+
void Text::set(const string &t)
{
text = t;
return data.result;
}
-void Text::build(const Part &part, const Geometry &parent, CachedPart &cache) const
+void Text::build(const Part &part, State state, const Geometry &parent, PartCache &cache) const
{
- build(part, parent, 0, cache);
+ build(part, state, parent, 0, cache);
}
-void Text::build(const Part &part, const Geometry &parent, unsigned first_row, CachedPart &cache) const
+void Text::build(const Part &part, State state, const Geometry &parent, unsigned first_row, PartCache &cache) const
{
if(!style || lines.empty())
- {
- cache.texture = 0;
return;
- }
-
- cache.clear_mesh();
- GL::MeshBuilder bld(*cache.mesh);
const GL::Font &font = style->get_font();
- bld.color(style->get_font_color());
+ GL::MeshBuilder bld(cache.create_mesh(part, font.get_texture()));
+ bld.color(style->get_font_color(state));
RenderData data;
data.bld = &bld;
- cache.texture = &font.get_texture();
-
process_lines<RenderData, &Text::build_line>(part, parent, first_row, data);
}