-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2009-2010 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#include <msp/gl/immediate.h>
#include <msp/gl/matrix.h>
+#include <msp/gl/texture2d.h>
#include "style.h"
#include "text.h"
if(style)
{
- float font_size = style->get_font()->get_default_size();
+ float font_size = style->get_font_size();
for(vector<Line>::iterator i=lines.begin(); i!=lines.end(); ++i)
i->width = static_cast<unsigned>(style->get_font()->get_string_width(text.substr(i->start, i->length))*font_size);
}
return lines.size();
const GL::Font *font = style->get_font();
- float font_size = font->get_default_size();
+ float font_size = style->get_font_size();
unsigned line_height = static_cast<unsigned>((font->get_ascent()-font->get_descent())*font_size);
unsigned line_spacing = line_height*6/5;
return line_height+(lines.size()-1)*line_spacing;
unsigned Text::get_line_length(unsigned i) const
{
if(i>=lines.size())
- throw InvalidParameterValue("Invalid line number");
+ throw out_of_range("Text::get_line_length");
return lines[i].length;
}
if(!style || lines.empty())
return;
+ const GL::Font *font = style->get_font();
const GL::Color &color = style->get_font_color();
GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2));
imm.color(color.r, color.g, color.b);
RenderData data;
data.bld = &imm;
+ GL::Bind bind_tex(font->get_texture());
+
process_lines<RenderData, &Text::render_line>(part, parent, first_row, data);
}
void Text::find_lines()
{
lines.clear();
- float font_size = (style ? style->get_font()->get_default_size() : 1);
+ float font_size = (style ? style->get_font_size() : 1);
string::size_type start = 0;
while(1)
{
return;
const GL::Font *font = style->get_font();
- float font_size = font->get_default_size();
+ float font_size = style->get_font_size();
unsigned line_height = static_cast<unsigned>((font->get_ascent()-font->get_descent())*font_size);
unsigned line_spacing = static_cast<unsigned>(font_size*6/5);
unsigned height = line_height+(lines.size()-1)*line_spacing;
GL::PushMatrix _pushm;
GL::translate(rgeom.x, rgeom.y, 0);
- GL::scale_uniform(font->get_default_size());
+ GL::scale_uniform(style->get_font_size());
- font->draw_string(text.substr(line.start, line.length), *data.bld);
+ font->build_string(text.substr(line.start, line.length), *data.bld);
}
void Text::coords_to_geom_line(unsigned i, const Geometry &rgeom, CoordsToGeomData &data) const
const GL::Font *font = style->get_font();
data.result = rgeom;
- data.result.x += static_cast<unsigned>(font->get_string_width(text.substr(line.start, data.col))*font->get_default_size());
+ data.result.x += static_cast<unsigned>(font->get_string_width(text.substr(line.start, data.col))*style->get_font_size());
}
}