#include <msp/input/keyboard.h>
#include "inputmethod.h"
+#include "mspgltk_api.h"
namespace Msp {
namespace GLtk {
-class SystemKeyboardInput: public InputMethod, public sigc::trackable
+class MSPGLTK_API SystemKeyboardInput: public InputMethod, public sigc::trackable
{
private:
Input::Keyboard &keyboard;
- unsigned modifier_state;
+ unsigned modifier_state = 0;
public:
SystemKeyboardInput(Root &, Input::Keyboard &);