class Resources;
+/**
+Styles define what wigets look like. They are made up of Parts and some
+generic properties.
+*/
class Style
{
public:
private:
void font(const std::string &);
void font_color(float, float, float);
+ void part();
void part(const std::string &);
};
- Style();
- const GL::Font *get_font() const { return font; }
- const GL::Color &get_font_color() const { return font_color; }
- const PartSeq &get_parts() const { return parts; }
+ typedef std::list<Part> PartSeq;
+
private:
const GL::Font *font;
+ unsigned font_size;
GL::Color font_color;
PartSeq parts;
+
+public:
+ Style();
+ const GL::Font &get_font() const;
+ unsigned get_font_size() const { return font_size; }
+ const GL::Color &get_font_color() const { return font_color; }
+ const PartSeq &get_parts() const { return parts; }
+ const Part *get_part(const std::string &) const;
};
} // namespace GLtk