-/* $Id$
-
-This file is part of libmspal
-Copyright © 2008 Mikko Rasa, Mikkosoft Productions
-Diestributed under the LGPL
-*/
-
#ifndef MSP_AL_SOUNDSCAPE_H_
#define MSP_AL_SOUNDSCAPE_H_
class Buffer;
class Source;
+/**
+A SoundScape offers an easy way to play positional sound effects.
+*/
class SoundScape
{
private:
public:
~SoundScape();
- void add_source(Source *);
- Source *play(const Buffer &, float, float, float);
+ void add_source(Source &);
+ Source &play(const Buffer &, float, float, float);
void tick();
};