#define MSP_GLTK_SLIDER_H_
#include <sigc++/sigc++.h>
+#include "mspgltk_api.h"
#include "widget.h"
namespace Msp {
common interface and logic for sliders but can't be instantiated. Use HSlider
or VSlider depending on which direction you want the slider to be in.
*/
-class Slider: public Widget
+class MSPGLTK_API Slider: public Widget
{
public:
- class Loader: public DataFile::DerivedObjectLoader<Slider, Widget::Loader>
+ class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader<Slider, Widget::Loader>
{
public:
Loader(Slider &);
protected:
Direction dir;
- double min, max;
- double value;
- double step;
- double page_size;
-
- bool dragging;
- double drag_start_pos;
- double drag_start_value;
- unsigned drag_area_size;
- unsigned drag_area_offset;
- unsigned slider_min_size;
- unsigned slider_size;
- unsigned total_margin;
+ double min = 0.0;
+ double max = 1.0;
+ double value = 0.0;
+ double step = 0.1;
+ double page_size = 0.25;
+
+ bool dragging = false;
+ double drag_start_pos = 0.0;
+ double drag_start_value = 0.0;
+ unsigned drag_area_size = 0;
+ unsigned drag_area_offset = 0;
+ unsigned slider_min_size = 1;
+ unsigned slider_size = 1;
+ unsigned total_margin = 0;
Slider(Direction);
};
-class VSlider: public Slider
+class MSPGLTK_API VSlider: public Slider
{
public:
VSlider(): Slider(VERTICAL) { }
virtual const char *get_class() const { return "vslider"; }
};
-class HSlider: public Slider
+class MSPGLTK_API HSlider: public Slider
{
public:
HSlider(): Slider(HORIZONTAL) { }