]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/root.h
Add a datafile statement to set an icon for an Image
[libs/gltk.git] / source / root.h
index 5d721c0c2370f5e1ac68d68ef1aee8e987bdbde0..aeb2b9bb692d7ee78ad0414b36825a2873c5983a 100644 (file)
@@ -4,6 +4,7 @@
 #include <sigc++/trackable.h>
 #include <msp/gl/camera.h>
 #include <msp/gl/program.h>
+#include <msp/gl/renderable.h>
 #include <msp/graphics/window.h>
 #include <msp/input/keyboard.h>
 #include <msp/input/mouse.h>
@@ -18,9 +19,11 @@ class Label;
 
 /**
 A Root is a special type of Panel that covers the entire viewport and receives
-input from keyboard and mouse.
+input from keyboard and mouse.  It can be used by itself or in a GL::Pipeline.
+Due to its specialized nature it's recommended to not use it with Scenes or
+other containers.
 */
-class Root: public Panel, public sigc::trackable
+class Root: public Panel, public GL::Renderable, public sigc::trackable
 {
 public:
        sigc::signal<std::string, int, int> signal_tooltip;
@@ -28,6 +31,7 @@ public:
 private:
        const Resources &resources;
        Input::Keyboard *keyboard;
+       InputMethod *input_method;
        Input::Mouse *mouse;
        Input::Touchscreen *touchscreen;
        bool own_input;
@@ -59,15 +63,13 @@ public:
        virtual unsigned get_height() const { return geom.h; }
 
        void tick();
-       void render() const;
+       virtual void render(const GL::Tag & = GL::Tag()) const;
+       virtual void render(GL::Renderer &, const GL::Tag & = GL::Tag()) const;
 
 private:
        bool button_press_event(unsigned);
        bool button_release_event(unsigned);
        bool axis_motion_event(unsigned, float, float);
-       bool key_press_event(unsigned);
-       bool key_release_event(unsigned);
-       bool character_event(StringCodec::unichar);
        bool touch_press_event(unsigned);
        bool touch_release_event(unsigned);
        bool touch_motion_event(unsigned, float, float);