#ifndef MSP_GLTK_ROOT_H_
#define MSP_GLTK_ROOT_H_
+#include <memory>
#include <sigc++/trackable.h>
#include <msp/gl/blend.h>
#include <msp/gl/camera.h>
private:
Resources &resources;
Input::Keyboard *keyboard = nullptr;
- InputMethod *input_method = nullptr;
+ std::unique_ptr<InputMethod> input_method;
Input::Mouse *mouse = nullptr;
Input::Touchscreen *touchscreen = nullptr;
- bool own_input = false;
+ std::unique_ptr<Input::Device> own_input[2];
Label *lbl_tooltip = nullptr;
int pointer_x = 0;
int pointer_y = 0;
Msp::GL::Program *shprog = nullptr;
Msp::GL::Blend blend;
+ Root(Resources &, Graphics::Window &, std::unique_ptr<Input::Keyboard>, std::unique_ptr<Input::Mouse>);
+
public:
/** Creates a Root widget for a window. The geometry is set to match the
window's size, and input devices are created automatically. */
/** Creates a Root widget with custom input devices. If window is not null,
it is used to set the widget's initial geometry. */
Root(Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *, Input::Touchscreen * = nullptr);
- virtual ~Root();
- virtual const char *get_class() const { return "root"; }
+ const char *get_class() const override { return "root"; }
Resources &get_resources() const { return resources; }
virtual unsigned get_width() const { return geom.w; }
virtual unsigned get_height() const { return geom.h; }
void tick();
- virtual void setup_frame(GL::Renderer &);
- virtual void render(GL::Renderer &, GL::Tag = GL::Tag()) const;
+ void setup_frame(GL::Renderer &) override;
+ void render(GL::Renderer &, GL::Tag = GL::Tag()) const override;
private:
bool button_press_event(unsigned);
void get_touch(unsigned, int &, int &);
void update_camera();
- virtual void on_size_change();
- virtual void on_child_added(Widget &);
+ void on_size_change() override;
+ void on_child_added(Widget &) override;
};
} // namespace GLtk