-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
+#include <msp/gl/blend.h>
+#include <msp/gl/extensions/arb_shader_objects.h>
+#include <msp/gl/programbuilder.h>
+#include <msp/gl/uniform.h>
#include <msp/input/keys.h>
#include <msp/time/units.h>
#include <msp/time/utils.h>
namespace Msp {
namespace GLtk {
-Root::Root(const Resources &r, Graphics::Window &w):
+Root::Root(const Resources &r, Graphics::Window &window):
+ resources(r),
+ keyboard(new Input::Keyboard(window)),
+ mouse(new Input::Mouse(window)),
+ touchscreen(0),
+ own_input(true)
+{
+ init(&window);
+}
+
+Root::Root(const Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m, Input::Touchscreen *t):
resources(r),
- window(w),
- lbl_tooltip(0),
- tooltip_target(0)
+ keyboard(k),
+ mouse(m),
+ touchscreen(t),
+ own_input(false)
{
- set_geometry(Geometry(0, 0, window.get_width(), window.get_height()));
+ init(window);
+}
+
+void Root::init(Graphics::Window *window)
+{
+ if(window)
+ set_geometry(Geometry(0, 0, window->get_width(), window->get_height()));
+
+ lbl_tooltip = 0;
+ tooltip_target = 0;
+
+ camera.set_orthographic(geom.w, geom.h);
+ update_camera();
+
+ if(GL::ARB_shader_objects)
+ {
+ shprog = new GL::Program;
+ GL::ProgramBuilder::StandardFeatures features;
+ features.material = true;
+ features.texture = true;
+ GL::ProgramBuilder(features).add_shaders(*shprog);
+ shprog->link();
+ }
+ else
+ shprog = 0;
update_style();
- window.signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
- window.signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
- window.signal_pointer_motion.connect(sigc::mem_fun(this, &Root::pointer_motion_event));
- window.signal_key_press.connect(sigc::mem_fun(this, &Root::key_press_event));
- window.signal_key_release.connect(sigc::mem_fun(this, &Root::key_release_event));
+ if(mouse)
+ {
+ mouse->signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
+ mouse->signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
+ mouse->signal_axis_motion.connect(sigc::mem_fun(this, &Root::axis_motion_event));
+ }
+
+ if(keyboard)
+ {
+ keyboard->signal_button_press.connect(sigc::mem_fun(this, &Root::key_press_event));
+ keyboard->signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event));
+ keyboard->signal_character.connect(sigc::mem_fun(this, &Root::character_event));
+ }
+
+ if(touchscreen)
+ {
+ touchscreen->signal_button_press.connect(sigc::mem_fun(this, &Root::touch_press_event));
+ touchscreen->signal_button_release.connect(sigc::mem_fun(this, &Root::touch_release_event));
+ touchscreen->signal_axis_motion.connect(sigc::mem_fun(this, &Root::touch_motion_event));
+ }
+}
+
+Root::~Root()
+{
+ delete shprog;
+ if(own_input)
+ {
+ delete keyboard;
+ delete mouse;
+ }
}
void Root::tick()
}
}
-void Root::button_press_event(int x, int y, unsigned btn, unsigned mod)
+void Root::render() const
+{
+ GL::Bind bind_blend(GL::Blend::alpha());
+
+ GL::Renderer renderer(&camera);
+ renderer.set_shader_program(shprog);
+ Widget::render(renderer);
+}
+
+bool Root::button_press_event(unsigned btn)
{
if(visible)
{
Widget *old_focus = pointer_focus;
- translate_coords(x, y);
+ int x, y;
+ get_pointer(x, y);
button_press(x, y, btn);
- if(!pointer_focus && !old_focus)
- signal_button_press.emit(x, geom.h-1-y, btn, mod);
+ if(pointer_focus || old_focus)
+ return true;
}
+
+ return false;
}
-void Root::button_release_event(int x, int y, unsigned btn, unsigned mod)
+bool Root::button_release_event(unsigned btn)
{
if(visible)
{
Widget *old_focus = pointer_focus;
- translate_coords(x, y);
+ int x, y;
+ get_pointer(x, y);
button_release(x, y, btn);
- if(!pointer_focus && !old_focus)
- signal_button_release.emit(x, geom.h-1-y, btn, mod);
+ if(pointer_focus || old_focus)
+ return true;
}
+
+ return false;
}
-void Root::pointer_motion_event(int x, int y)
+bool Root::axis_motion_event(unsigned, float, float)
{
if(visible)
{
- translate_coords(x, y);
+ int x, y;
+ get_pointer(x, y);
pointer_motion(x, y);
if(!tooltip_target)
tooltip_target = 0;
}
- if(!pointer_focus)
- signal_pointer_motion.emit(x, geom.h-1-y);
+ if(pointer_focus)
+ return true;
+ }
+
+ return false;
+}
+
+bool Root::key_press_event(unsigned key)
+{
+ // XXX Modifiers
+ if(visible)
+ {
+ Widget *old_focus = input_focus;
+
+ key_press(key, 0);
+
+ if(input_focus || old_focus)
+ return true;
}
+
+ return false;
}
-void Root::key_press_event(unsigned key, unsigned mod, wchar_t ch)
+bool Root::key_release_event(unsigned key)
{
if(visible)
{
Widget *old_focus = input_focus;
- key_press(Input::key_from_sys(key), mod, ch);
+ key_release(key, 0);
- if(!input_focus && !old_focus)
- signal_key_press.emit(key, mod, ch);
+ if(input_focus || old_focus)
+ return true;
}
+
+ return false;
}
-void Root::key_release_event(unsigned key, unsigned mod)
+bool Root::character_event(StringCodec::unichar ch)
{
if(visible)
{
Widget *old_focus = input_focus;
- key_release(Input::key_from_sys(key), mod);
+ character(ch);
+
+ if(input_focus || old_focus)
+ return true;
+ }
+
+ return false;
+}
+
+bool Root::touch_press_event(unsigned finger)
+{
+ if(visible)
+ {
+ Widget *old_focus = touch_focus;
+
+ int x, y;
+ get_touch(finger, x, y);
+ touch_press(x, y, finger);
+
+ if(touch_focus || old_focus)
+ return true;
+ }
+
+ return false;
+}
+
+bool Root::touch_release_event(unsigned finger)
+{
+ if(visible)
+ {
+ Widget *old_focus = touch_focus;
+
+ int x, y;
+ get_touch(finger, x, y);
+ touch_release(x, y, finger);
- if(!input_focus && !old_focus)
- signal_key_release.emit(key, mod);
+ if(touch_focus || old_focus)
+ return true;
}
+
+ return false;
+}
+
+bool Root::touch_motion_event(unsigned axis, float, float)
+{
+ if(visible)
+ {
+ unsigned finger = axis/2;
+ int x, y;
+ get_touch(finger, x, y);
+ touch_motion(x, y, finger);
+
+ if(touch_focus)
+ return true;
+ }
+
+ return false;
+}
+
+void Root::get_pointer(int &x, int &y)
+{
+ x = (mouse->get_axis_value(0)*0.5+0.5)*geom.w;
+ y = (mouse->get_axis_value(1)*0.5+0.5)*geom.h;
+}
+
+void Root::get_touch(unsigned finger, int &x, int &y)
+{
+ x = (touchscreen->get_axis_value(finger*2)*0.5+0.5)*geom.w;
+ y = (touchscreen->get_axis_value(finger*2+1)*0.5+0.5)*geom.h;
+}
+
+void Root::update_camera()
+{
+ camera.set_position(GL::Vector3(geom.w/2.0f, geom.h/2.0f, geom.h/2.0f));
+ camera.set_depth_clip(geom.h*0.1f, geom.h*0.9f);
+ camera.set_orthographic(geom.w, geom.h);
+}
+
+void Root::on_geometry_change()
+{
+ Panel::on_geometry_change();
+ update_camera();
}
-void Root::translate_coords(int &x, int &y)
+void Root::on_child_added(Widget &wdg)
{
- x = x*geom.w/window.get_width();
- y = geom.h-1-y*geom.h/window.get_height();
+ if(&wdg!=lbl_tooltip)
+ Panel::on_child_added(wdg);
}
} // namespace GLtk