]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/root.cpp
Simplify constructors with C++11
[libs/gltk.git] / source / root.cpp
index a76da5b84cc6abcbe49f5ae99ccf35e8e6d47774..5ea447fecdf46d48f0013aa3f832e5aef9fe8348 100644 (file)
@@ -1,12 +1,9 @@
 #include <msp/gl/blend.h>
-#include <msp/gl/extensions/arb_shader_objects.h>
-#include <msp/gl/programbuilder.h>
-#include <msp/gl/tests.h>
-#include <msp/gl/uniform.h>
 #include <msp/input/keys.h>
 #include <msp/time/utils.h>
 #include "label.h"
 #include "style.h"
+#include "resources.h"
 #include "root.h"
 #include "systemkeyboardinput.h"
 
@@ -14,49 +11,28 @@ namespace Msp {
 namespace GLtk {
 
 Root::Root(Resources &r, Graphics::Window &window):
-       resources(r),
-       keyboard(new Input::Keyboard(window)),
-       input_method(0),
-       mouse(new Input::Mouse(window)),
-       touchscreen(0),
-       own_input(true)
+       Root(r, &window, new Input::Keyboard(window), new Input::Mouse(window), 0)
 {
-       init(&window);
+       own_input = true;
 }
 
 Root::Root(Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m, Input::Touchscreen *t):
        resources(r),
        keyboard(k),
-       input_method(0),
        mouse(m),
-       touchscreen(t),
-       own_input(false)
-{
-       init(window);
-}
-
-void Root::init(Graphics::Window *window)
+       touchscreen(t)
 {
        if(window)
                set_geometry(Geometry(0, 0, window->get_width(), window->get_height()));
 
-       lbl_tooltip = 0;
-       tooltip_target = 0;
-
        camera.set_orthographic(geom.w, geom.h);
        update_camera();
 
-       if(GL::ARB_shader_objects)
-       {
-               shprog = new GL::Program;
-               GL::ProgramBuilder::StandardFeatures features;
-               features.material = true;
-               features.texture = true;
-               GL::ProgramBuilder(features).add_shaders(*shprog);
-               shprog->link();
-       }
-       else
-               shprog = 0;
+       shprog = &resources.get<GL::Program>("ui.shader");
+
+       blend.enabled = true;
+       blend.src_factor = GL::SRC_ALPHA;
+       blend.dst_factor = GL::ONE_MINUS_SRC_ALPHA;
 
        if(keyboard)
                set_state(FOCUS);
@@ -83,7 +59,6 @@ void Root::init(Graphics::Window *window)
 
 Root::~Root()
 {
-       delete shprog;
        delete input_method;
        if(own_input)
        {
@@ -144,16 +119,12 @@ void Root::tick()
        }
 }
 
-void Root::render() const
+void Root::setup_frame(GL::Renderer &)
 {
-       GL::Bind bind_blend(GL::Blend::alpha());
-
-       GL::Renderer renderer(&camera);
-       renderer.set_shader_program(shprog);
-       Widget::render(renderer);
+       rebuild_hierarchy();
 }
 
-void Root::render(GL::Renderer &renderer, const GL::Tag &tag) const
+void Root::render(GL::Renderer &renderer, GL::Tag tag) const
 {
        if(tag.id)
                return;
@@ -161,8 +132,8 @@ void Root::render(GL::Renderer &renderer, const GL::Tag &tag) const
        GL::Renderer::Push push(renderer);
        renderer.set_camera(camera);
        renderer.set_shader_program(shprog);
-       GL::BindRestore bind_blend(GL::Blend::alpha());
-       GL::BindRestore unbind_dtest(static_cast<GL::DepthTest *>(0));
+       renderer.set_blend(&blend);
+       renderer.set_depth_test(0);
        Widget::render(renderer);
 }
 
@@ -297,9 +268,9 @@ void Root::update_camera()
        camera.set_orthographic(geom.w, geom.h);
 }
 
-void Root::on_geometry_change()
+void Root::on_size_change()
 {
-       Panel::on_geometry_change();
+       Panel::on_size_change();
        update_camera();
 }