namespace Msp {
namespace GLtk {
-Root::Root(const Resources &r, Graphics::Window &w):
+Root::Root(const Resources &r, Graphics::Window &window):
resources(r),
- window(w),
- keyboard(window),
- mouse(window),
- lbl_tooltip(0),
- tooltip_target(0)
+ keyboard(new Input::Keyboard(window)),
+ mouse(new Input::Mouse(window)),
+ own_input(true)
{
set_geometry(Geometry(0, 0, window.get_width(), window.get_height()));
+ init();
+}
+
+Root::Root(const Resources &r, Input::Keyboard *k, Input::Mouse *m):
+ resources(r),
+ keyboard(k),
+ mouse(m),
+ own_input(false)
+{
+ init();
+}
+
+void Root::init()
+{
+ lbl_tooltip = 0;
+ tooltip_target = 0;
+
update_style();
- mouse.signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
- mouse.signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
- mouse.signal_axis_motion.connect(sigc::mem_fun(this, &Root::axis_motion_event));
- keyboard.signal_button_press.connect(sigc::mem_fun(this, &Root::key_press_event));
- keyboard.signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event));
- keyboard.signal_character.connect(sigc::mem_fun(this, &Root::character_event));
+ if(mouse)
+ {
+ mouse->signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
+ mouse->signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
+ mouse->signal_axis_motion.connect(sigc::mem_fun(this, &Root::axis_motion_event));
+ }
+
+ if(keyboard)
+ {
+ keyboard->signal_button_press.connect(sigc::mem_fun(this, &Root::key_press_event));
+ keyboard->signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event));
+ keyboard->signal_character.connect(sigc::mem_fun(this, &Root::character_event));
+ }
+}
+
+Root::~Root()
+{
+ if(own_input)
+ {
+ delete keyboard;
+ delete mouse;
+ }
}
void Root::tick()
GL::MatrixStack::modelview() = GL::Matrix();
GL::Bind bind_blend(GL::Blend::alpha());
- Widget::render();
+ GL::Renderer renderer(0);
+ Widget::render(renderer);
}
-void Root::button_press_event(unsigned btn)
+bool Root::button_press_event(unsigned btn)
{
if(visible)
{
+ Widget *old_focus = pointer_focus;
+
int x, y;
get_pointer(x, y);
button_press(x, y, btn);
+
+ if(pointer_focus || old_focus)
+ return true;
}
+
+ return false;
}
-void Root::button_release_event(unsigned btn)
+bool Root::button_release_event(unsigned btn)
{
if(visible)
{
+ Widget *old_focus = pointer_focus;
+
int x, y;
get_pointer(x, y);
button_release(x, y, btn);
+
+ if(pointer_focus || old_focus)
+ return true;
}
+
+ return false;
}
-void Root::axis_motion_event(unsigned, float, float)
+bool Root::axis_motion_event(unsigned, float, float)
{
if(visible)
{
lbl_tooltip->set_visible(false);
tooltip_target = 0;
}
+
+ if(pointer_focus)
+ return true;
}
+
+ return false;
}
-void Root::key_press_event(unsigned key)
+bool Root::key_press_event(unsigned key)
{
// XXX Modifiers
if(visible)
+ {
+ Widget *old_focus = input_focus;
+
key_press(key, 0);
+
+ if(input_focus || old_focus)
+ return true;
+ }
+
+ return false;
}
-void Root::key_release_event(unsigned key)
+bool Root::key_release_event(unsigned key)
{
if(visible)
+ {
+ Widget *old_focus = input_focus;
+
key_release(key, 0);
+
+ if(input_focus || old_focus)
+ return true;
+ }
+
+ return false;
}
-void Root::character_event(StringCodec::unichar ch)
+bool Root::character_event(StringCodec::unichar ch)
{
if(visible)
+ {
+ Widget *old_focus = input_focus;
+
character(ch);
+
+ if(input_focus || old_focus)
+ return true;
+ }
+
+ return false;
}
void Root::get_pointer(int &x, int &y)
{
- x = (mouse.get_axis_value(0)*0.5+0.5)*geom.w;
- y = (mouse.get_axis_value(1)*0.5+0.5)*geom.h;
+ x = (mouse->get_axis_value(0)*0.5+0.5)*geom.w;
+ y = (mouse->get_axis_value(1)*0.5+0.5)*geom.h;
}
} // namespace GLtk