#include <msp/gl/font.h>
#include <msp/gl/texture.h>
#include <msp/datafile/collection.h>
+#include <msp/datafile/directorysource.h>
#include <msp/fs/path.h>
#include "graphic.h"
#include "style.h"
private:
FS::Path path;
GL::Font *default_font;
+ DataFile::DirectorySource *dir_src;
public:
class Loader: public Collection::Loader
public:
Resources();
+ Resources(const FS::Path &);
+private:
+ void init();
+public:
+ ~Resources();
const GL::Font &get_default_font() const;