]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/resources.h
Add a persistent view size attribute to List
[libs/gltk.git] / source / resources.h
index e4d7f731cf10aff1f634e97810a81d9c85cc479d..87b8364148053581d142070d274fe24439f1e47c 100644 (file)
@@ -1,16 +1,10 @@
-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #ifndef MSP_GLTK_RESOURCES_H_
 #define MSP_GLTK_RESOURCES_H_
 
 #include <msp/gl/font.h>
 #include <msp/gl/texture.h>
 #include <msp/datafile/collection.h>
+#include <msp/datafile/directorysource.h>
 #include <msp/fs/path.h>
 #include "graphic.h"
 #include "style.h"
@@ -24,10 +18,6 @@ instance in constructor.
 */
 class Resources: public DataFile::Collection
 {
-private:
-       FS::Path path;
-       GL::Font *default_font;
-
 public:
        class Loader: public Collection::Loader
        {
@@ -39,19 +29,24 @@ public:
        private:
                void default_font(const std::string &);
                void font(const std::string &);
-               void style(const std::string &);
        };
 
+private:
+       FS::Path path;
+       GL::Font *default_font;
+       DataFile::DirectorySource *dir_src;
+
+public:
        Resources();
        Resources(const FS::Path &);
 private:
        void init();
-
 public:
-       void set_path(const FS::Path &);
+       ~Resources();
+
        const GL::Font &get_default_font() const;
+
 private:
-       GL::Font *create_font(const std::string &);
        GL::Texture2D *create_texture(const std::string &);
 };