]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/resources.cpp
Restore ability to handle raw image files
[libs/gltk.git] / source / resources.cpp
index 3b0f4f9154648b88d7254cb6f575854de341193b..045096e52dea7c31a55c872211cd781e276d3449 100644 (file)
@@ -1,4 +1,4 @@
-#include <msp/core/except.h>
+#include <msp/fs/utils.h>
 #include "resources.h"
 
 using namespace std;
@@ -7,45 +7,37 @@ namespace Msp {
 namespace GLtk {
 
 Resources::Resources():
-       path("."),
        default_font(0)
 {
-       add_keyword<GL::Font>("font");
-       add_keyword<Graphic>("graphic");
-       add_keyword<Style>("style");
-
-       add_creator(&Resources::create_font);
-       add_creator(&Resources::create_texture);
-}
-
-void Resources::set_path(const Path &p)
-{
-       path=p;
+       add_type<Graphic>().keyword("graphic");
+       add_type<GL::Texture2D>().keyword("texture").creator(&Resources::create_texture);
+       add_type<GL::Font>().keyword("font");
+       add_type<Style>().keyword("style");
 }
 
 const GL::Font &Resources::get_default_font() const
 {
        if(!default_font)
-               throw InvalidState("No default font");
+               throw logic_error("!default_font");
 
        return *default_font;
 }
 
-GL::Font *Resources::create_font(const string &name)
-{
-       RefPtr<GL::Font> fnt=new GL::Font;
-       DataFile::load<GL::Font, Resources &>(*fnt, (path/(name+".font")).str(), *this);
-       if(!default_font)
-               default_font=fnt.get();
-       return fnt.release();
-}
-
 GL::Texture2D *Resources::create_texture(const string &name)
 {
-       RefPtr<GL::Texture2D> tex=new GL::Texture2D;
-       tex->load_image((path/(name+".png")).str());
-       tex->set_min_filter(GL::LINEAR);
-       return tex.release();
+       string ext = FS::extpart(name);
+       if(ext==".png" || ext==".jpg")
+       {
+               IO::Seekable *io = open_from_sources(name);
+               Graphics::Image image;
+               image.load_io(*io);
+               GL::Texture2D *tex = new GL::Texture2D;
+               tex->set_min_filter(GL::LINEAR);
+               tex->image(image);
+               return tex;
+       }
+       else
+               return 0;
 }
 
 
@@ -59,16 +51,16 @@ Resources::Loader::Loader(Resources &r):
 
 void Resources::Loader::default_font(const string &name)
 {
-       res.default_font=res.get<GL::Font>(name);
+       res.default_font = &res.get<GL::Font>(name);
 }
 
 void Resources::Loader::font(const string &name)
 {
-       RefPtr<GL::Font> fnt=new GL::Font;
-       load_sub(*fnt);
+       RefPtr<GL::Font> fnt = new GL::Font;
+       load_sub(*fnt, res);
        res.add(name, fnt.get());
        if(!res.default_font)
-               res.default_font=fnt.get();
+               res.default_font = fnt.get();
        fnt.release();
 }