#include <map>
#include <string>
#include <msp/datafile/loader.h>
-#include "alignment.h"
+//#include "alignment.h"
+#include "geometry.h"
#include "state.h"
namespace Msp {
~Loader();
private:
void graphic(State, const std::string &);
- void align(int, int);
- void fill(bool, bool);
+ void align(float, float);
+ void fill(float, float);
+ void margin();
+ void size(unsigned, unsigned);
};
private:
std::string name;
const Graphic *graphic[N_STATES_];
- unsigned width;
- unsigned height;
+ Geometry geom;
+ Sides margin;
Alignment align;
- bool fill_x;
- bool fill_y;
public:
Part(const std::string &);
const std::string &get_name() const { return name; }
const Graphic *get_graphic(State) const;
- unsigned get_width() const { return width; }
- unsigned get_height() const { return height; }
+ const Geometry &get_geometry() const { return geom; }
+ const Sides &get_margin() const { return margin; }
const Alignment &get_alignment() const { return align; }
- bool get_fill_x() const { return fill_x; }
- bool get_fill_y() const { return fill_y; }
void render(const Geometry &, State) const;
};
typedef std::list<Part> PartSeq;