#ifndef MSP_GLTK_PART_H_
#define MSP_GLTK_PART_H_
-#include <map>
#include <string>
#include <msp/datafile/loader.h>
-//#include "alignment.h"
#include "geometry.h"
#include "state.h"
const Alignment &get_alignment() const { return align; }
void render(const Geometry &, State) const;
};
-typedef std::list<Part> PartSeq;
} // namespace GLtk
} // namespace Msp