#define MSP_GLTK_PART_H_
#include <string>
-#include <msp/datafile/loader.h>
+#include <msp/datafile/objectloader.h>
#include "geometry.h"
#include "state.h"
class Part
{
public:
- class Loader: public DataFile::Loader
+ class Loader: public DataFile::CollectionObjectLoader<Part>
{
- private:
- Part ∂
- Resources &res;
-
public:
Loader(Part &, Resources &);
~Loader();