]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/part.cpp
Adapt to Collection API changes
[libs/gltk.git] / source / part.cpp
index 38e75d7c034d4526f08662ec732deb7d8493f83d..127397924f19cf5039b2fe8f1b34df780be8ed8f 100644 (file)
@@ -1,3 +1,4 @@
+#include <msp/gl/transform.h>
 #include "geometry.h"
 #include "part.h"
 #include "resources.h"
@@ -7,63 +8,84 @@ using namespace std;
 namespace Msp {
 namespace GLtk {
 
-Part::Part(const Resources &r, const string &n):
-       res(r),
-       name(n),
-       fill_x(true),
-       fill_y(true)
+Part::Part(const string &n):
+       name(n)
 {
        for(unsigned i=0; i<N_STATES_; ++i)
-               graphic[i]=0;
+               graphic[i] = 0;
 }
 
 const Graphic *Part::get_graphic(State state) const
 {
        if(state>N_STATES_)
-               throw InvalidParameterValue("Invalid state");
+               throw invalid_argument("Part::get_graphic");
 
        return graphic[state];
 }
 
-void Part::render(const Geometry &geom, State state) const
+void Part::render(const Geometry &parent, State state) const
 {
-       const Graphic::Sides &shadow=graphic[state]->get_shadow();
-       unsigned gw=(fill_x ? geom.w : graphic[state]->get_width())-shadow.left-shadow.right;
-       unsigned gh=(fill_y ? geom.h : graphic[state]->get_height())-shadow.top-shadow.bottom;
-       align.apply(geom, gw, gh);
-       graphic[state]->render(gw, gh);
+       if(!graphic[state])
+               return;
+
+       Geometry rgeom = geom;
+       align.apply(rgeom, parent, margin);
+       GL::translate(rgeom.x, rgeom.y, 0);
+       graphic[state]->render(rgeom.w, rgeom.h);
 }
 
 
-Part::Loader::Loader(Part &p):
-       part(p)
+Part::Loader::Loader(Part &p, Resources &r):
+       DataFile::CollectionObjectLoader<Part>(p, &r)
 {
        add("graphic", &Loader::graphic);
        add("align",   &Loader::align);
        add("fill",    &Loader::fill);
+       add("margin",  &Loader::margin);
+       add("size",    &Loader::size);
+}
+
+Part::Loader::~Loader()
+{
+       for(unsigned i=0; i<N_STATES_; ++i)
+               if(obj.graphic[i])
+               {
+                       const Graphic &grph = *obj.graphic[i];
+                       const Sides &shadow = grph.get_shadow();
+                       obj.geom.w = max(obj.geom.w, grph.get_width()-shadow.left-shadow.right);
+                       obj.geom.h = max(obj.geom.h, grph.get_height()-shadow.bottom-shadow.top);
+               }
 }
 
 void Part::Loader::graphic(State s, const string &n)
 {
-       part.graphic[s]=&part.res.get_graphic(n);
-       if(s==NORMAL)
-       {
-               for(unsigned i=0; i<N_STATES_; ++i)
-                       if(!part.graphic[i])
-                               part.graphic[i]=part.graphic[s];
-       }
+       Graphic *grph = &get_collection().get<Graphic>(n);
+       for(int i=0; i<N_STATES_; ++i)
+               if((i&s)==s)
+                       obj.graphic[i] = grph;
+}
+
+void Part::Loader::align(float x, float y)
+{
+       obj.align.x = x;
+       obj.align.y = y;
+}
+
+void Part::Loader::fill(float w, float h)
+{
+       obj.align.w = w;
+       obj.align.h = h;
 }
 
-void Part::Loader::align(int x, int y)
+void Part::Loader::margin()
 {
-       part.align.x=x;
-       part.align.y=y;
+       load_sub(obj.margin);
 }
 
-void Part::Loader::fill(bool x, bool y)
+void Part::Loader::size(unsigned w, unsigned h)
 {
-       part.fill_x=x;
-       part.fill_y=y;
+       obj.geom.w = w;
+       obj.geom.h = h;
 }
 
 } // namespace GLtk