virtual void button_release(int, int, unsigned);
virtual void pointer_motion(int, int);
virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t);
+ virtual void key_press(unsigned, unsigned);
virtual void key_release(unsigned, unsigned);
+ virtual void character(wchar_t);
virtual void focus_out();
protected:
+ virtual void on_geometry_change();
virtual void on_child_added(Widget &);
virtual void on_child_removed(Widget &);