virtual const char *get_class() const { return "panel"; }
void set_layout(Layout *);
+ virtual void autosize();
protected:
virtual Child *create_child(Widget *);
virtual void character(wchar_t);
virtual void focus_out();
protected:
+ virtual void on_geometry_change();
virtual void on_child_added(Widget &);
virtual void on_child_removed(Widget &);