+/* $Id$
+
+This file is part of libmspgltk
+Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
#ifndef MSP_GLTK_PANEL_H_
#define MSP_GLTK_PANEL_H_
-#include "widget.h"
+#include "container.h"
namespace Msp {
namespace GLtk {
-class Panel: public Widget
+/**
+Panels are containers for other widgets. Panel styles should have a special
+part "children" to render the child widgets. All properties of this part are
+ignored.
+*/
+class Panel: public Container
{
public:
- Panel(const Resources &);
- ~Panel();
- void add(Widget &);
-private:
- typedef std::list<Widget *> ChildSeq;
+ class Loader: public Widget::Loader
+ {
+ public:
+ typedef std::map<std::string, Widget *> WidgetMap;
+
+ private:
+ Panel &pnl;
+ WidgetMap &wdg_map;
+
+ public:
+ Loader(Panel &, WidgetMap &);
+ private:
+ template<typename T>
+ void child(const std::string &);
+ void panel(const std::string &);
+ };
+
+protected:
+ struct Child: public Container::Child
+ {
+ Child(Panel &, Widget *);
+ virtual ~Child();
- ChildSeq children;
+ void visibility_changed(bool);
+ void request_focus();
+ void grab_pointer();
+ void ungrab_pointer();
+ void raise();
+ };
+
+ Widget *pointer_focus;
+ bool pointer_grabbed;
+ Widget *input_focus;
Panel(const Panel &);
Panel &operator=(const Panel &);
- const char *get_class() const { return "panel"; }
- void render_part(const Part &) const;
- void on_button_press(int, int, unsigned);
- void on_button_release(int, int, unsigned);
+public:
+ Panel();
+
+ virtual const char *get_class() const { return "panel"; }
+
+protected:
+ virtual Child *create_child(Widget *);
+
+public:
+ void raise(Widget &);
+ Widget *get_input_focus() const { return input_focus; }
+ Widget *get_final_input_focus() const;
+
+protected:
+ virtual void render_special(const Part &) const;
+
+public:
+ virtual void button_press(int, int, unsigned);
+ virtual void button_release(int, int, unsigned);
+ virtual void pointer_motion(int, int);
+ virtual void pointer_leave();
+ virtual void key_press(unsigned, unsigned, wchar_t);
+ virtual void key_release(unsigned, unsigned);
+ virtual void focus_out();
+
+protected:
+ void set_pointer_focus(Widget *);
+ void set_input_focus(Widget *);
};
} // namespace GLtk