/* $Id$
This file is part of libmspgltk
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions
Distributed under the LGPL
*/
#ifndef MSP_GLTK_PANEL_H_
#define MSP_GLTK_PANEL_H_
-#include "widget.h"
+#include "container.h"
namespace Msp {
namespace GLtk {
part "children" to render the child widgets. All properties of this part are
ignored.
*/
-class Panel: public Widget
+class Panel: public Container
{
public:
class Loader: public Widget::Loader
{
+ public:
+ typedef std::map<std::string, Widget *> WidgetMap;
+
private:
Panel &pnl;
- std::map<std::string, Widget *> &wdg_map;
+ WidgetMap &wdg_map;
public:
- Loader(Panel &, std::map<std::string, Widget *> &);
+ Loader(Panel &, WidgetMap &);
private:
template<typename T>
void child(const std::string &);
void panel(const std::string &);
};
-private:
- std::list<Widget *> children;
+protected:
+ struct Child: public Container::Child
+ {
+ Child(Panel &, Widget *);
+ virtual ~Child();
+
+ void visibility_changed(bool);
+ void request_focus();
+ void grab_pointer();
+ void ungrab_pointer();
+ void raise();
+ };
+
Widget *pointer_focus;
- unsigned pointer_grab;
+ bool pointer_grabbed;
Widget *input_focus;
Panel(const Panel &);
Panel &operator=(const Panel &);
public:
- Panel(const Resources &);
- ~Panel();
+ Panel();
+
+ virtual const char *get_class() const { return "panel"; }
- void add(Widget &);
- void remove(Widget &);
+protected:
+ virtual Child *create_child(Widget *);
+
+public:
void raise(Widget &);
- void set_focus(Widget &);
+ Widget *get_input_focus() const { return input_focus; }
+ Widget *get_final_input_focus() const;
+
+protected:
+ virtual void render_special(const Part &) const;
+public:
virtual void button_press(int, int, unsigned);
virtual void button_release(int, int, unsigned);
virtual void pointer_motion(int, int);
virtual void key_release(unsigned, unsigned);
virtual void focus_out();
- // These functions are not intended to be called from outside GLtk
- void child_hidden(Widget &);
- void grab_pointer(Widget &);
- void ungrab_pointer(Widget &);
- void grab_focus(Widget &);
-private:
- virtual const char *get_class() const { return "panel"; }
- virtual void render_special(const Part &) const;
-
- void set_pointer_focus(Widget *, int);
+protected:
+ void set_pointer_focus(Widget *);
void set_input_focus(Widget *);
- Widget *get_child_at(int, int);
};
} // namespace GLtk