+#include <algorithm>
#include <msp/core/refptr.h>
+#include "button.h"
+#include "dropdown.h"
+#include "entry.h"
+#include "hslider.h"
+#include "indicator.h"
#include "label.h"
+#include "layout.h"
+#include "list.h"
#include "panel.h"
#include "part.h"
+#include "table.h"
+#include "toggle.h"
+#include "vslider.h"
using namespace std;
namespace Msp {
namespace GLtk {
-Panel::Panel(const Resources &r):
- Widget(r),
+Panel::Panel():
+ layout(0),
pointer_focus(0),
- pointer_grab(0),
+ pointer_grabbed(false),
input_focus(0)
+{ }
+
+Panel::~Panel()
{
- update_style();
+ delete layout;
+ layout = 0;
}
-Panel::~Panel()
+void Panel::set_layout(Layout *l)
{
- for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i)
- delete *i;
+ l->set_container(*this);
+ delete layout;
+ layout = l;
}
-void Panel::button_press(int x, int y, unsigned btn)
+void Panel::autosize()
{
- if(pointer_grab>0)
- pointer_focus->button_press(x-geom.x, y-geom.y, btn);
- else if(geom.is_inside(x, y))
+ if(layout)
+ layout->autosize();
+}
+
+Panel::Child *Panel::create_child(Widget *wdg)
+{
+ return new Child(*this, wdg);
+}
+
+void Panel::raise(Widget &wdg)
+{
+ for(list<Container::Child *>::iterator i=children.begin(); i!=children.end(); ++i)
+ if((*i)->widget==&wdg)
+ {
+ children.splice(children.end(), children, i);
+ return;
+ }
+
+ throw hierarchy_error("widget not in panel");
+}
+
+Widget *Panel::get_final_input_focus() const
+{
+ if(Panel *panel = dynamic_cast<Panel *>(input_focus))
{
- for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i)
- if((*i)->get_geometry().is_inside(x-geom.x, y-geom.y))
- {
- (*i)->button_press(x-geom.x, y-geom.y, btn);
- pointer_grab=btn;
- set_input_focus(*i);
- }
+ Widget *focus = panel->get_final_input_focus();
+ if(focus)
+ return focus;
}
+ return input_focus;
}
-void Panel::button_release(int x, int y, unsigned btn)
+void Panel::render_special(const Part &part) const
{
- if(pointer_grab>0)
+ if(part.get_name()=="children")
{
- pointer_focus->button_release(x-geom.x, y-geom.y, btn);
+ for(list<Container::Child *>::const_iterator i=children.begin(); i!=children.end(); ++i)
+ if((*i)->widget->is_visible())
+ (*i)->widget->render();
+ }
+}
- if(btn==pointer_grab)
+void Panel::button_press(int x, int y, unsigned btn)
+{
+ if(pointer_grabbed)
+ {
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
+ }
+ else
+ {
+ if(Widget *wdg = get_child_at(x, y))
{
- pointer_grab=0;
-
- for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i)
- if((*i)->get_geometry().is_inside(x-geom.x, y-geom.y))
- {
- set_pointer_focus(*i);
- break;
- }
+ set_pointer_focus(wdg);
+ if(wdg->is_focusable())
+ set_input_focus(wdg);
}
+ Container::button_press(x, y, btn);
}
- else if(geom.is_inside(x, y))
+}
+
+void Panel::button_release(int x, int y, unsigned btn)
+{
+ if(pointer_grabbed)
{
- for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i)
- if((*i)->get_geometry().is_inside(x-geom.x, y-geom.y))
- (*i)->button_release(x-geom.x, y-geom.y, btn);
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn);
}
+ else
+ Container::button_release(x, y, btn);
}
void Panel::pointer_motion(int x, int y)
{
- if(pointer_grab>0)
- pointer_focus->pointer_motion(x-geom.x, y-geom.y);
- else if(geom.is_inside(x, y))
+ if(pointer_grabbed)
{
- bool found=false;
- for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i)
- if((*i)->get_geometry().is_inside(x-geom.x, y-geom.y))
- {
- set_pointer_focus(*i);
- (*i)->pointer_motion(x-geom.x, y-geom.y);
- found=true;
- }
-
- if(!found)
- set_pointer_focus(0);
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
}
+ else
+ {
+ set_pointer_focus(get_child_at(x, y));
+ Container::pointer_motion(x, y);
+ }
+}
+
+void Panel::pointer_leave()
+{
+ Container::pointer_leave();
+ set_pointer_focus(0);
}
-void Panel::key_press(unsigned key, unsigned mod, wchar_t ch)
+void Panel::key_press(unsigned key, unsigned mod)
{
if(input_focus)
- input_focus->key_press(key, mod, ch);
+ input_focus->key_press(key, mod);
}
void Panel::key_release(unsigned key, unsigned mod)
input_focus->key_release(key, mod);
}
+void Panel::character(wchar_t ch)
+{
+ if(input_focus)
+ input_focus->character(ch);
+}
+
void Panel::focus_out()
{
set_input_focus(0);
+ Widget::focus_out();
}
-void Panel::add(Widget &wdg)
+void Panel::on_geometry_change()
{
- children.push_back(&wdg);
+ if(layout)
+ layout->update();
}
-void Panel::render_part(const Part &part) const
+void Panel::on_child_added(Widget &wdg)
{
- if(part.get_name()=="children")
+ if(layout)
{
- for(ChildSeq::const_iterator i=children.begin(); i!=children.end(); ++i)
- (*i)->render();
+ layout->add_widget(wdg);
+ signal_autosize_changed.emit();
+ }
+}
+
+void Panel::on_child_removed(Widget &wdg)
+{
+ if(layout)
+ {
+ layout->remove_widget(wdg);
+ signal_autosize_changed.emit();
}
- else
- Widget::render_part(part);
}
void Panel::set_pointer_focus(Widget *wdg)
{
- if(wdg!=pointer_focus && pointer_grab==0)
+ if(wdg!=pointer_focus)
{
if(pointer_focus)
pointer_focus->pointer_leave();
- pointer_focus=wdg;
+ pointer_focus = wdg;
if(pointer_focus)
pointer_focus->pointer_enter();
if(input_focus)
input_focus->focus_out();
- input_focus=wdg;
+ input_focus = wdg;
if(input_focus)
+ {
+ raise(*wdg);
input_focus->focus_in();
+ }
}
}
Panel::Loader::Loader(Panel &p, map<string, Widget *> &m):
Widget::Loader(p),
- panel(p),
+ pnl(p),
wdg_map(m)
{
- add("label", &Loader::child<Label>);
+ add("button", &Loader::child<Button>);
+ add("dropdown", &Loader::child<Dropdown>);
+ add("entry", &Loader::child<Entry>);
+ add("hslider", &Loader::child<HSlider>);
+ add("indicator", &Loader::child<Indicator>);
+ add("label", &Loader::child<Label>);
+ add("list", &Loader::child<List>);
+ add("panel", &Loader::panel);
+ add("table", &Loader::child<Table>);
+ add("toggle", &Loader::child<Toggle>);
+ add("vslider", &Loader::child<VSlider>);
}
template<typename T>
void Panel::Loader::child(const string &n)
{
- RefPtr<T> chl=new T(panel.res);
+ RefPtr<T> chl = new T();
load_sub(*chl);
- panel.add(*chl.get());
- wdg_map[n]=chl.release();
+ pnl.add(*chl.get());
+ wdg_map[n] = chl.release();
+}
+
+void Panel::Loader::panel(const string &n)
+{
+ RefPtr<Panel> p = new Panel();
+ load_sub(*p, wdg_map);
+ pnl.add(*p.get());
+ wdg_map[n] = p.release();
+}
+
+
+Panel::Child::Child(Panel &p, Widget *w):
+ Container::Child(p, w)
+{
+ widget->signal_visibility_changed.connect(sigc::mem_fun(this, &Child::visibility_changed));
+ widget->signal_request_focus.connect(sigc::mem_fun(this, &Child::request_focus));
+ widget->signal_grab_pointer.connect(sigc::mem_fun(this, &Child::grab_pointer));
+ widget->signal_ungrab_pointer.connect(sigc::mem_fun(this, &Child::ungrab_pointer));
+}
+
+Panel::Child::~Child()
+{
+ visibility_changed(false);
+}
+
+void Panel::Child::visibility_changed(bool v)
+{
+ if(!v)
+ {
+ Panel &panel = static_cast<Panel &>(container);
+ if(widget==panel.pointer_focus)
+ panel.set_pointer_focus(0);
+ if(widget==panel.input_focus)
+ panel.set_input_focus(0);
+ }
+}
+
+void Panel::Child::autosize_changed()
+{
+ Panel &panel = static_cast<Panel &>(container);
+ if(panel.layout)
+ panel.layout->update();
+}
+
+void Panel::Child::request_focus()
+{
+ Panel &panel = static_cast<Panel &>(container);
+ panel.set_input_focus(widget);
+ if(panel.parent && panel.visible)
+ panel.set_focus();
+}
+
+void Panel::Child::grab_pointer()
+{
+ Panel &panel = static_cast<Panel &>(container);
+ if(!panel.pointer_grabbed)
+ {
+ panel.set_pointer_focus(widget);
+ panel.pointer_grabbed = true;
+ panel.signal_grab_pointer.emit();
+ }
+}
+
+void Panel::Child::ungrab_pointer()
+{
+ Panel &panel = static_cast<Panel &>(container);
+ if(panel.pointer_grabbed && panel.pointer_focus==widget)
+ {
+ // XXX Should set to the widget under pointer
+ panel.set_pointer_focus(0);
+ panel.pointer_grabbed = false;
+ panel.signal_ungrab_pointer.emit();
+ }
}
} // namespace GLtk