#include <msp/core/refptr.h>
#include "button.h"
#include "column.h"
+#include "draghandle.h"
#include "dropdown.h"
#include "entry.h"
#include "grid.h"
#include "hslider.h"
+#include "image.h"
#include "indicator.h"
#include "label.h"
#include "list.h"
#include "panel.h"
#include "part.h"
#include "row.h"
+#include "stack.h"
#include "toggle.h"
#include "vslider.h"
Panel::Panel():
layout(0)
-{ }
+{
+ input_type = INPUT_NAVIGATION;
+}
Panel::~Panel()
{
layout = l;
}
-void Panel::autosize()
+void Panel::autosize_special(const Part &part, Geometry &ageom) const
{
- if(layout)
- layout->autosize();
+ if(part.get_name()=="children" && layout)
+ layout->autosize(ageom);
}
void Panel::render_special(const Part &part, GL::Renderer &renderer) const
}
}
+bool Panel::navigate(Navigation nav)
+{
+ if(Container::navigate(nav))
+ return true;
+
+ if(nav==NAV_UP || nav==NAV_DOWN || nav==NAV_LEFT || nav==NAV_RIGHT)
+ {
+ int x = geom.w/2;
+ int y = geom.h/2;
+ if(input_focus)
+ {
+ const Geometry &fgeom = input_focus->get_geometry();
+ x = fgeom.x+fgeom.w/2;
+ y = fgeom.y+fgeom.h/2;
+ }
+ else if(nav==NAV_UP)
+ y = 0;
+ else if(nav==NAV_DOWN)
+ y = geom.h;
+ else if(nav==NAV_RIGHT)
+ x = 0;
+ else if(nav==NAV_LEFT)
+ x = geom.w;
+
+ Widget *sibling = 0;
+ int best_score = 0;
+ for(list<Child *>::const_iterator i=children.begin(); i!=children.end(); ++i)
+ {
+ if((*i)->widget==input_focus || !(*i)->widget->is_focusable())
+ continue;
+
+ const Geometry &cgeom = (*i)->widget->get_geometry();
+ int dx = cgeom.x+cgeom.w/2-x;
+ int dy = cgeom.y+cgeom.h/2-y;
+
+ int score = -1;
+ if(nav==NAV_UP && dy>0)
+ score = dy+abs(dx)*4;
+ else if(nav==NAV_DOWN && dy<0)
+ score = -dy+abs(dx)*4;
+ else if(nav==NAV_RIGHT && dx>0)
+ score = dx+abs(dy)*4;
+ else if(nav==NAV_LEFT && dx<0)
+ score = -dx+abs(dy)*4;
+
+ if(score>0 && (!sibling || score<best_score))
+ {
+ sibling = (*i)->widget;
+ best_score = score;
+ }
+ }
+
+ if(sibling)
+ {
+ set_input_focus(sibling);
+ if(Panel *panel = dynamic_cast<Panel *>(sibling))
+ panel->navigate(nav);
+ return true;
+ }
+ }
+
+ return false;
+}
+
void Panel::on_geometry_change()
{
if(layout)
add("button", &Loader::child<Button>);
add("column", &Loader::arrangement<Column>);
add("constraint",&Loader::constraint);
+ add("draghandle",&Loader::child<DragHandle>);
add("dropdown", &Loader::child<Dropdown>);
add("entry", &Loader::child<Entry>);
add("expand", &Loader::expand);
+ add("ghost", &Loader::ghost);
add("gravity", &Loader::gravity);
add("grid", &Loader::grid);
add("hslider", &Loader::child<HSlider>);
+ add("image", &Loader::child<Image>);
add("indicator", &Loader::child<Indicator>);
add("label", &Loader::child<Label>);
add("layout", &Loader::layout);
add("list", &Loader::child<List>);
add("panel", &Loader::panel);
add("row", &Loader::arrangement<Row>);
+ add("stack", &Loader::arrangement<Stack>);
add("toggle", &Loader::child<Toggle>);
add("vslider", &Loader::child<VSlider>);
}
get_layout().set_expand(get_last_widget(), h, v);
}
+void Panel::Loader::ghost(bool g)
+{
+ get_layout().set_ghost(get_last_widget(), g);
+}
+
void Panel::Loader::gravity(int h, int v)
{
get_layout().set_gravity(get_last_widget(), h, v);