return input_focus;
}
-void Panel::render_special(const Part &part) const
+void Panel::render_special(const Part &part, GL::Renderer &renderer) const
{
if(part.get_name()=="children")
{
for(list<Container::Child *>::const_iterator i=children.begin(); i!=children.end(); ++i)
if((*i)->widget->is_visible())
- (*i)->widget->render();
+ (*i)->widget->render(renderer);
}
}