/* $Id$
This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions
Distributed under the LGPL
*/
VertexArray vertices;
std::list<Batch> batches;
Buffer *ibuf;
+ bool defer_ibuf;
public:
Mesh();
Mesh(const VertexFormat &f);
+ ~Mesh();
+
+ void clear();
+ void use_buffers(bool);
- void use_vertex_buffer(bool);
const VertexArray &get_vertices() const { return vertices; }
- float *get_vertex(unsigned);
+ unsigned get_n_vertices() const;
+ float *modify_vertex(unsigned);
+
void add_batch(const Batch &b);
const std::list<Batch> &get_batches() { return batches; }
- void clear();
+
void draw() const;
-private:
- void update_index_buffer();
};
} // namespace GL