Side gravity = opposite;
bool internal_aligned = false;
bool uniform = false;
- Widget *uniform_ref = 0;
+ Widget *uniform_ref = nullptr;
int next_spacing = -1;
LinearArrangement(Layout &, Side);
void spacing(unsigned);
protected:
- virtual void process_widget(Widget &, Side, bool);
- virtual void finish_widget(Widget &);
- virtual void finish_slot();
+ void process_widget(Widget &, Side, bool) override;
+ void finish_widget(Widget &) override;
+ void finish_slot() override;
};
} // namespace GLtk