#include <msp/datafile/objectloader.h>
#include "arrangement.h"
+#include "mspgltk_api.h"
namespace Msp {
namespace GLtk {
-class Grid: public Arrangement
+class MSPGLTK_API Grid: public Arrangement
{
public:
class Loader: public DataFile::ObjectLoader<Grid>
std::vector<Column> columns;
Edge row_top;
Edge row_bottom;
- bool first_row;
- unsigned column;
+ bool first_row = true;
+ unsigned column = 0;
public:
Grid(Layout &, unsigned);
void next_row();
private:
- virtual void process_widget(Widget &, Side, bool);
- virtual void finish_widget(Widget &);
- virtual void finish_slot();
+ void process_widget(Widget &, Side, bool) override;
+ void finish_widget(Widget &) override;
+ void finish_slot() override;
void finish_row();
};