#ifndef MSP_GLTK_ENTRY_H_
#define MSP_GLTK_ENTRY_H_
+#include "text.h"
#include "widget.h"
namespace Msp {
*/
class Entry: public Widget
{
+public:
+ class Loader: public Widget::Loader
+ {
+ public:
+ Loader(Entry &);
+ };
+
private:
- std::string text;
+ Text text;
unsigned edit_pos;
public:
+ sigc::signal<void> signal_enter;
+
Entry(const Resources &, const std::string & =std::string());
void set_text(const std::string &);
- const std::string &get_text() const { return text; }
+ const std::string &get_text() const { return text.get(); }
- void key_press(unsigned, unsigned, wchar_t);
- void focus_in();
- void focus_out();
+ virtual void key_press(unsigned, unsigned, wchar_t);
private:
- const char *get_class() const { return "entry"; }
- void render_part(const Part &) const;
+ virtual const char *get_class() const { return "entry"; }
+ virtual void render_special(const Part &) const;
+
+ virtual void on_style_change();
};
} // namespace GLtk