-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GLTK_DROPDOWN_H_
#define MSP_GLTK_DROPDOWN_H_
#include <sigc++/signal.h>
+#include "list.h"
+#include "text.h"
#include "widget.h"
namespace Msp {
class List;
-class Dropdown: public Widget
+class Dropdown: virtual public Widget, private Container
{
public:
- class Loader: public Widget::Loader
+ class Loader: public DataFile::DerivedObjectLoader<Dropdown, Widget::Loader>
{
public:
Loader(Dropdown &);
void item(const std::string &);
};
+ sigc::signal<void, unsigned> signal_item_selected;
+
private:
- List *list;
+ List list;
bool dropped;
- bool list_active;
+ Text text;
public:
- sigc::signal<void, int, const std::string &> signal_item_selected;
+ Dropdown();
+ Dropdown(ListData &);
+private:
+ void init();
- Dropdown(const Resources &);
- ~Dropdown();
+public:
+ virtual const char *get_class() const { return "dropdown"; }
- void append(const std::string &);
- void insert(unsigned, const std::string &);
- void remove(unsigned);
- void clear();
+private:
+ virtual void autosize_special(const Part &, Geometry &) const;
- void set_selected_index(int);
- const std::string &get_selected() const;
- int get_selected_index() const;
+public:
+ void set_data(ListData &d) { list.set_data(d); }
+ ListData &get_data() { return list.get_data(); }
+ const ListData &get_data() const { return list.get_data(); }
- virtual void button_press(int, int, unsigned);
- virtual void button_release(int, int, unsigned);
- virtual void pointer_motion(int, int);
+ template<typename T>
+ void set_item_type() { list.set_item_type<T>(); }
+
+ void set_selected_index(int i) { list.set_selected_index(i); }
+ int get_selected_index() const { return list.get_selected_index(); }
private:
- virtual const char *get_class() const { return "dropdown"; }
- virtual void render_special(const Part &) const;
+ virtual void rebuild_special(const Part &);
+ virtual void render_special(const Part &, GL::Renderer &) const;
+public:
+ virtual void button_press(int, int, unsigned);
+ virtual bool navigate(Navigation);
+private:
virtual void on_geometry_change();
-
- void list_item_selected(unsigned, const std::string &);
+ virtual void on_style_change();
+
+ void open_list();
+ void close_list();
+ void list_autosize_changed();
+ void resize_list();
+ void list_item_selected(unsigned);
+ void list_selection_cleared();
};
} // namespace GLtk