]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/container.h
Use nullptr instead of 0 for pointers
[libs/gltk.git] / source / container.h
index b463ff2273815874f1df71ef2358f9f4ac6ba028..adaee6f4bb02c17b021e6386e6eb988809c15051 100644 (file)
@@ -4,12 +4,13 @@
 #include <list>
 #include <stdexcept>
 #include <sigc++/trackable.h>
+#include "mspgltk_api.h"
 #include "widget.h"
 
 namespace Msp {
 namespace GLtk {
 
-class hierarchy_error: public std::logic_error
+class MSPGLTK_API hierarchy_error: public std::logic_error
 {
 public:
        hierarchy_error(const std::string &);
@@ -17,13 +18,14 @@ public:
 };
 
 
-class Container: virtual public Widget
+class MSPGLTK_API Container: virtual public Widget
 {
 protected:
        struct Child: public sigc::trackable
        {
                Container &container;
-               Widget *widget;
+               Widget *widget = nullptr;
+               Time::TimeDelta time_since_animate;
 
                Child(Container &, Widget *);
                virtual ~Child();
@@ -32,17 +34,21 @@ protected:
                void request_focus();
                void grab_pointer();
                void ungrab_pointer();
+               void request_animation(const Time::TimeDelta &);
+               void rebuild_needed();
        };
 
        std::list<Child *> children;
-       Widget *click_focus;
-       unsigned click_button;
-       Widget *pointer_focus;
-       bool pointer_grabbed;
-       Widget *input_focus;
-       Widget *touch_focus;
-
-       Container();
+       Widget *click_focus = nullptr;
+       unsigned click_button = 0;
+       Widget *pointer_focus = nullptr;
+       bool pointer_grabbed = false;
+       Widget *input_focus = nullptr;
+       Widget *saved_input_focus = nullptr;
+       Widget *touch_focus = nullptr;
+       bool children_rebuild_needed = false;
+
+       Container() = default;
 public:
        virtual ~Container();
 
@@ -60,12 +66,19 @@ public:
        void raise(Widget &);
 
 protected:
-       void set_pointer_focus(Widget *);
+       void set_pointer_focus(Widget *, bool = false);
        void set_input_focus(Widget *);
 public:
        Widget *get_input_focus() const { return input_focus; }
        Widget *get_final_input_focus() const;
 
+private:
+       void check_animation_interval();
+
+protected:
+       virtual void rebuild_hierarchy();
+
+public:
        virtual void button_press(int, int, unsigned);
        virtual void button_release(int, int, unsigned);
        virtual void pointer_motion(int, int);
@@ -79,12 +92,15 @@ public:
        virtual bool key_press(unsigned, unsigned);
        virtual bool key_release(unsigned, unsigned);
        virtual bool character(wchar_t);
+       virtual void focus_in();
        virtual void focus_out();
        virtual bool navigate(Navigation);
+       virtual void animate(const Time::TimeDelta &);
 protected:
        virtual void on_reparent();
        virtual void on_child_added(Widget &) { }
        virtual void on_child_removed(Widget &) { }
+       virtual void on_input_focus_changed(Widget *);
 };
 
 } // namespace GLtk