Container::Container():
click_focus(0),
- click_button(0)
+ click_button(0),
+ pointer_focus(0),
+ pointer_grabbed(false),
+ input_focus(0)
{ }
Container::~Container()
return wdg;
}
+void Container::raise(Widget &wdg)
+{
+ for(list<Child *>::iterator i=children.begin(); i!=children.end(); ++i)
+ if((*i)->widget==&wdg)
+ {
+ children.splice(children.end(), children, i);
+ return;
+ }
+
+ throw hierarchy_error("widget not in container");
+}
+
+void Container::set_pointer_focus(Widget *wdg)
+{
+ if(wdg!=pointer_focus)
+ {
+ if(pointer_focus)
+ pointer_focus->pointer_leave();
+
+ pointer_focus = wdg;
+
+ if(pointer_focus)
+ pointer_focus->pointer_enter();
+ }
+}
+
+void Container::set_input_focus(Widget *wdg)
+{
+ if(wdg!=input_focus)
+ {
+ if(input_focus)
+ input_focus->focus_out();
+
+ input_focus = wdg;
+
+ if(input_focus)
+ {
+ raise(*wdg);
+ input_focus->focus_in();
+ }
+ }
+}
+
+Widget *Container::get_final_input_focus() const
+{
+ if(Container *container = dynamic_cast<Container *>(input_focus))
+ if(Widget *focus = container->get_final_input_focus())
+ return focus;
+
+ return input_focus;
+}
+
void Container::button_press(int x, int y, unsigned btn)
{
- if(click_focus)
+ if(pointer_grabbed)
{
- const Geometry &cgeom = click_focus->get_geometry();
- click_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
}
else
{
if(Widget *wdg = get_child_at(x, y))
{
- click_focus = wdg;
- click_button = btn;
+ set_pointer_focus(wdg);
+ if(wdg->is_focusable())
+ set_input_focus(wdg);
+ }
+ if(click_focus)
+ {
+ const Geometry &cgeom = click_focus->get_geometry();
+ click_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
+ }
+ else
+ {
+ if(Widget *wdg = get_child_at(x, y))
+ {
+ click_focus = wdg;
+ click_button = btn;
- const Geometry &cgeom = wdg->get_geometry();
- wdg->button_press(x-cgeom.x, y-cgeom.y, btn);
+ const Geometry &cgeom = wdg->get_geometry();
+ wdg->button_press(x-cgeom.x, y-cgeom.y, btn);
+ }
}
}
}
void Container::button_release(int x, int y, unsigned btn)
{
- if(click_focus)
+ if(pointer_grabbed)
+ {
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn);
+ }
+ else if(click_focus)
{
Widget *wdg = click_focus;
void Container::pointer_motion(int x, int y)
{
- if(click_focus)
+ if(pointer_grabbed)
{
- const Geometry &cgeom = click_focus->get_geometry();
- click_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
}
else
{
- Widget *wdg = get_child_at(x, y);
- if(wdg)
+ set_pointer_focus(get_child_at(x, y));
+ if(click_focus)
{
- const Geometry &cgeom = wdg->get_geometry();
- wdg->pointer_motion(x-cgeom.x, y-cgeom.y);
+ const Geometry &cgeom = click_focus->get_geometry();
+ click_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
+ }
+ else
+ {
+ Widget *wdg = get_child_at(x, y);
+ if(wdg)
+ {
+ const Geometry &cgeom = wdg->get_geometry();
+ wdg->pointer_motion(x-cgeom.x, y-cgeom.y);
+ }
}
}
}
{
Widget::pointer_leave();
click_focus = 0;
+ set_pointer_focus(0);
+}
+
+void Container::key_press(unsigned key, unsigned mod)
+{
+ if(input_focus)
+ input_focus->key_press(key, mod);
+}
+
+void Container::key_release(unsigned key, unsigned mod)
+{
+ if(input_focus)
+ input_focus->key_release(key, mod);
+}
+
+void Container::character(wchar_t ch)
+{
+ if(input_focus)
+ input_focus->character(ch);
+}
+
+void Container::focus_out()
+{
+ set_input_focus(0);
+ Widget::focus_out();
}
void Container::on_reparent()
widget(w)
{
widget->signal_visibility_changed.connect(sigc::mem_fun(this, &Child::visibility_changed));
+ widget->signal_request_focus.connect(sigc::mem_fun(this, &Child::request_focus));
+ widget->signal_grab_pointer.connect(sigc::mem_fun(this, &Child::grab_pointer));
+ widget->signal_ungrab_pointer.connect(sigc::mem_fun(this, &Child::ungrab_pointer));
}
Container::Child::~Child()
{
- if(widget==container.click_focus)
- container.click_focus = 0;
+ visibility_changed(false);
}
void Container::Child::visibility_changed(bool v)
{
- if(!v && widget==container.click_focus)
- container.click_focus = 0;
+ if(!v)
+ {
+ if(widget==container.click_focus)
+ container.click_focus = 0;
+ if(widget==container.pointer_focus)
+ container.set_pointer_focus(0);
+ if(widget==container.input_focus)
+ container.set_input_focus(0);
+ }
+}
+
+void Container::Child::request_focus()
+{
+ container.set_input_focus(widget);
+ if(container.parent && container.visible)
+ container.set_focus();
+}
+
+void Container::Child::grab_pointer()
+{
+ if(!container.pointer_grabbed)
+ {
+ container.set_pointer_focus(widget);
+ container.pointer_grabbed = true;
+ container.signal_grab_pointer.emit();
+ }
+}
+
+void Container::Child::ungrab_pointer()
+{
+ if(container.pointer_grabbed && container.pointer_focus==widget)
+ {
+ // XXX Should set to the widget under pointer
+ container.set_pointer_focus(0);
+ container.pointer_grabbed = false;
+ container.signal_ungrab_pointer.emit();
+ }
}
} // namespace GLtk