]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/button.cpp
Rearrange members
[libs/gltk.git] / source / button.cpp
index 91cc88c403365bfabde2a9f943627bd0814c0325..e81fe02c20a5ffdc609aa74106adf4b4bc879855 100644 (file)
@@ -1,7 +1,7 @@
 /* $Id$
 
 This file is part of libmspgltk
-Copyright © 2007, 2009  Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2011  Mikko Rasa, Mikkosoft Productions
 Distributed under the LGPL
 */
 
@@ -12,32 +12,58 @@ Distributed under the LGPL
 namespace Msp {
 namespace GLtk {
 
-Button::Button(const Resources &r, const std::string &t):
-       Widget(r),
-       text(style),
+Button::Button(const std::string &t):
+       text(),
        icon(0),
        pressed(false)
 {
-       update_style();
        set_text(t);
 }
 
 void Button::set_text(const std::string &t)
 {
-       text=t;
+       text = t;
 }
 
 void Button::set_icon(const GL::Texture2D *i)
 {
-       icon=i;
+       icon = i;
+}
+
+void Button::render_special(const Part &part) const
+{
+       if(part.get_name()=="text")
+               text.render(part, geom);
+       if(part.get_name()=="icon" && icon)
+       {
+               Geometry rgeom;
+               rgeom.w = icon->get_width();
+               rgeom.h = icon->get_height();
+               part.get_alignment().apply(rgeom, geom, part.get_margin());
+
+               icon->bind();
+               GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2));
+               imm.color(1.0f, 1.0f, 1.0f);
+               imm.begin(GL::QUADS);
+               imm.texcoord(0, 0);
+               imm.vertex(rgeom.x, rgeom.y);
+               imm.texcoord(1, 0);
+               imm.vertex(rgeom.x+rgeom.w, rgeom.y);
+               imm.texcoord(1, 1);
+               imm.vertex(rgeom.x+rgeom.w, rgeom.y+rgeom.h);
+               imm.texcoord(0, 1);
+               imm.vertex(rgeom.x, rgeom.y+rgeom.h);
+               imm.end();
+               GL::Texture::unbind();
+       }
 }
 
 void Button::button_press(int, int, unsigned btn)
 {
        if(btn==1)
        {
-               pressed=true;
-               state|=ACTIVE;
+               pressed = true;
+               state |= ACTIVE;
        }
 }
 
@@ -45,8 +71,8 @@ void Button::button_release(int x, int y, unsigned btn)
 {
        if(pressed && btn==1)
        {
-               state&=~ACTIVE;
-               pressed=false;
+               state &= ~ACTIVE;
+               pressed = false;
 
                if(geom.is_inside_relative(x, y))
                        signal_clicked.emit();
@@ -58,38 +84,15 @@ void Button::pointer_motion(int x, int y)
        if(pressed)
        {
                if(!geom.is_inside_relative(x, y))
-                       state&=~ACTIVE;
+                       state &= ~ACTIVE;
                else
-                       state|=ACTIVE;
+                       state |= ACTIVE;
        }
 }
 
-void Button::render_special(const Part &part) const
+void Button::on_style_change()
 {
-       if(part.get_name()=="text")
-               text.render(part, geom);
-       if(part.get_name()=="icon" && icon)
-       {
-               Geometry rgeom;
-               rgeom.w=icon->get_width();
-               rgeom.h=icon->get_height();
-               part.get_alignment().apply(rgeom, geom, part.get_margin());
-
-               icon->bind();
-               GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2));
-               imm.color(1.0f, 1.0f, 1.0f);
-               imm.begin(GL::QUADS);
-               imm.texcoord(0, 0);
-               imm.vertex(rgeom.x, rgeom.y);
-               imm.texcoord(1, 0);
-               imm.vertex(rgeom.x+rgeom.w, rgeom.y);
-               imm.texcoord(1, 1);
-               imm.vertex(rgeom.x+rgeom.w, rgeom.y+rgeom.h);
-               imm.texcoord(0, 1);
-               imm.vertex(rgeom.x, rgeom.y+rgeom.h);
-               imm.end();
-               GL::Texture::unbind();
-       }
+       text.set_style(style);
 }
 
 
@@ -101,7 +104,7 @@ Button::Loader::Loader(Button &btn):
 
 void Button::Loader::text(const std::string &t)
 {
-       static_cast<Button &>(wdg).text=t;
+       static_cast<Button &>(wdg).text = t;
 }
 
 } // namespace GLtk