import os
-import mathutils
class ObjectExporter:
def collect_object_lods(self, obj):
return lods
- def export_object_resources(self, ctx, obj, resources, material_atlases):
- if material_atlases is None:
- material_atlases = {}
-
+ def export_object_resources(self, ctx, obj, resources):
lods = self.collect_object_lods(obj)
from .export_mesh import MeshExporter
- from .export_material import MaterialAtlasExporter, MaterialExporter
+ from .export_material import MaterialExporter
from .mesh import create_mesh_from_object
- from .material import Material, create_material_atlas
+ from .material import Material
mesh_export = MeshExporter()
material_export = MaterialExporter()
- material_atlas_export = MaterialAtlasExporter()
ctx.set_slices(len(lods))
for l in lods:
lod_index = l.lod_index if l.lod_for_parent else 0
task = ctx.next_slice("LOD {}".format(lod_index))
- material_atlas = None
- atlas_flags = [m.render_mode!='EXTERNAL' and m.material_atlas for m in l.data.materials if m]
- if any(atlas_flags):
- mmk = lambda m: m.shader if m.render_mode=='CUSTOM' else ""
- material_atlas_key = mmk(l.data.materials[0])
- key_mismatch = any(mmk(m)!=material_atlas_key for m in l.data.materials)
- if not all(atlas_flags) or key_mismatch:
- raise Exception("Invalid configuration on object {}: Mixed material atlas state")
-
- if material_atlas_key in material_atlases:
- material_atlas = material_atlases[material_atlas_key]
- else:
- material_atlas = create_material_atlas(task.context, l.data.materials[0])
- material_atlases[material_atlas_key] = material_atlas
-
- tech_name = "{}.tech".format(material_atlas.name)
- if tech_name not in resources:
- material_atlas_export.export_technique_resources(material_atlas, resources)
- resources[tech_name] = material_atlas_export.export_technique(material_atlas, resources)
- elif l.material_slots and l.material_slots[0].material:
+ if l.material_slots and l.material_slots[0].material:
material = l.material_slots[0].material
subtask = task.task(material, 0.1)
if material.render_mode!='EXTERNAL':
mesh_name = l.data.name+".mesh"
if mesh_name not in resources:
- subtask = task.task(l, 1.0)
- mesh = create_mesh_from_object(subtask, l, material_atlas)
+ subtask = task.task(l.data, 1.0)
+ mesh = create_mesh_from_object(subtask, l)
mesh_res = mesh_export.export_mesh(subtask, mesh)
resources[mesh_name] = mesh_res
if material:
if material.render_mode=='EXTERNAL':
tech_name = material.technique
- elif material.material_atlas:
- tech_name = "material_atlas_{}.tech".format(os.path.splitext(material.technique)[0])
else:
tech_name = material.name+".tech"
else: