import mathutils
class MeshExporter:
- def export_mesh(self, context, mesh_or_obj, progress):
+ def export_mesh(self, ctx, mesh_or_obj):
from .mesh import Mesh, create_mesh_from_object
if type(mesh_or_obj)==Mesh:
mesh = mesh_or_obj
else:
- progress.push_task("", 0.0, 0.9)
- mesh = create_mesh_from_object(context, mesh_or_obj, progress)
- progress.pop_task()
+ task = ctx.task("Preparing mesh", 0.9)
+ mesh = create_mesh_from_object(task, mesh_or_obj)
from .datafile import Resource, Statement, Token
resource = Resource(mesh.name+".mesh", "mesh")
statements = resource.statements
+ task = ctx.task("Creating statements", 1.0)
+
st = Statement("vertices", Token("VERTEX3_FLOAT"))
stride = 12
if mesh.vertices[0].color:
if mesh.winding_test:
statements.append(Statement("winding", Token('COUNTERCLOCKWISE')))
- progress.set_progress(1.0)
+ task.set_progress(1.0)
return resource