- struct StyleId
- {
- std::string widget;
- std::string name;
-
- StyleId(const std::string &w, const std::string &n): widget(w), name(n) { }
- bool operator<(const StyleId &) const;
- };
-
- typedef std::map<std::string, GL::Font *> FontMap;
- typedef std::map<std::string, GL::Texture2D *> TextureMap;
- typedef std::map<std::string, Graphic> GraphicMap;
- typedef std::map<StyleId, Style> StyleMap;