- virtual void render_special(const Part &) const;
-
-public:
- virtual void button_press(int, int, unsigned);
- virtual void button_release(int, int, unsigned);
- virtual void pointer_motion(int, int);
- virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t);
- virtual void key_release(unsigned, unsigned);
- virtual void focus_out();
+ virtual void autosize_special(const Part &, Geometry &);
+ virtual void render_special(const Part &, GL::Renderer &) const;