+sequence "environment_sequence" "Forest_environment.seq"
+{
+ renderable "content" "sky";
+};
+effect "environment"
+{
+ type environment_map;
+ size 32;
+ roughness_levels 2;
+ fixed_position 0.00000 0.00000 0.00000;
+ content "content";
+ environment "environment_sequence";
+};