-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GLTK_WIDGET_H_
#define MSP_GLTK_WIDGET_H_
#include <string>
#include <msp/datafile/objectloader.h>
+#include <msp/gl/renderer.h>
#include "geometry.h"
+#include "partcache.h"
#include "state.h"
namespace Msp {
};
sigc::signal<void, bool> signal_visibility_changed;
+ sigc::signal<void> signal_autosize_changed;
sigc::signal<void> signal_request_focus;
sigc::signal<void> signal_grab_pointer;
sigc::signal<void> signal_ungrab_pointer;
bool focusable;
Container *parent;
std::string tooltip;
+ std::list<CachedPart> cached_parts;
Widget();
public:
bool is_focusable() const { return focusable; }
void set_focus();
- void render() const;
protected:
- virtual void render_special(const Part &) const { }
+ void set_state(State s) { set_state(s, s); }
+ void clear_state(State s) { set_state(s, NORMAL); }
+ void set_state(State, State);
+
+ void rebuild();
+ virtual void rebuild_special(const Part &, CachedPart &) { }
+
+public:
+ void render(GL::Renderer &) const;
+protected:
+ virtual void render_special(const Part &, GL::Renderer &) const { }
public:
// Events
virtual void pointer_motion(int, int) { }
virtual void pointer_enter();
virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t) { }
+ virtual void key_press(unsigned, unsigned) { }
virtual void key_release(unsigned, unsigned) { }
+ virtual void character(wchar_t) { }
virtual void focus_in();
virtual void focus_out();
protected: