private:
Resources &resources;
- Input::Keyboard *keyboard = 0;
- InputMethod *input_method = 0;
- Input::Mouse *mouse = 0;
- Input::Touchscreen *touchscreen = 0;
+ Input::Keyboard *keyboard = nullptr;
+ InputMethod *input_method = nullptr;
+ Input::Mouse *mouse = nullptr;
+ Input::Touchscreen *touchscreen = nullptr;
bool own_input = false;
- Label *lbl_tooltip = 0;
+ Label *lbl_tooltip = nullptr;
int pointer_x = 0;
int pointer_y = 0;
Time::TimeStamp tooltip_timeout;
Time::TimeStamp last_tick;
- Widget *tooltip_target = 0;
+ Widget *tooltip_target = nullptr;
Msp::GL::Camera camera;
- Msp::GL::Program *shprog = 0;
+ Msp::GL::Program *shprog = nullptr;
Msp::GL::Blend blend;
public:
/** Creates a Root widget with custom input devices. If window is not null,
it is used to set the widget's initial geometry. */
- Root(Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *, Input::Touchscreen * = 0);
+ Root(Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *, Input::Touchscreen * = nullptr);
virtual ~Root();
virtual const char *get_class() const { return "root"; }