namespace Msp {
namespace GLtk {
-Root::Root(Resources &r, Window &w):
+Root::Root(Resources &r, Graphics::Window &w):
Panel(r),
window(w)
{
window.signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
window.signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
window.signal_pointer_motion.connect(sigc::mem_fun(this, &Root::pointer_motion_event));
+ window.signal_key_press.connect(sigc::mem_fun(this, &Root::key_press));
+ window.signal_key_release.connect(sigc::mem_fun(this, &Root::key_release));
}
void Root::button_press_event(int x, int y, unsigned btn, unsigned)