+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#ifndef MSP_GL_RENDERBUFFER_H_
-#define MSP_GL_RENDERBUFFER_H_
-
-#include "bindable.h"
-#include "pixelformat.h"
-
-namespace Msp {
-namespace GL {
-
-/**
-A Renderbuffer contains a single renderable image. It can be attached to a
-Framebuffer to provide a logical buffer that is required to render the scene
-correctly but that is not needed as a texture later.
-
-Requires the GL_EXT_framebuffer_object extension.
-*/
-class Renderbuffer: public Bindable<Renderbuffer>
-{
-private:
- unsigned id;
- unsigned width;
- unsigned height;
-
-public:
- Renderbuffer();
- ~Renderbuffer();
-
- unsigned get_id() const { return id; }
- unsigned get_width() const { return width; }
- unsigned get_height() const { return height; }
-
- void storage(PixelFormat fmt, unsigned width, unsigned height);
-
- void bind() const;
-
- static void unbind();
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif