public:
Loader(LinearArrangement &);
private:
+ void expand();
+ void spacing(unsigned);
void split();
};
bool first;
bool split_here;
Side gravity;
+ bool internal_aligned;
+ int next_spacing;
LinearArrangement(Layout &, Side);
public:
void split();
void expand();
+ void spacing(unsigned);
protected:
virtual void process_widget(Widget &, Side, bool);