#ifndef MSP_GLTK_GRID_H_
#define MSP_GLTK_GRID_H_
+#include <msp/datafile/objectloader.h>
#include "arrangement.h"
namespace Msp {
class Grid: public Arrangement
{
+public:
+ class Loader: public DataFile::ObjectLoader<Grid>
+ {
+ public:
+ Loader(Grid &);
+ private:
+ void next_row();
+ void skip();
+ };
+
private:
struct Column
{