1 #pragma MSP stage(vertex)
2 layout(location=0) in vec4 position;
18 gl_Position = position;
26 <test>:8: Multiple definition of 'normal'
27 <test>:7: Previous definition is here
28 <test>:12: Multiple definition of 'normal'
29 <test>:7: Previous definition is here
30 <test>:14: Multiple definition of 'texcoord'
31 <test>:11: Previous definition is here
32 <test>:20: Multiple definition of 'texcoord'
33 <test>:11: Previous definition is here