6 base_color_map "dafodil_baseColor.png.tex";
7 metalness_map "dafodil_metallicRoughness.png_B.tex";
8 roughness_map "dafodil_metallicRoughness.png_G.tex";
9 normal_map "dafodil_normal.png.tex";
10 emission 0.00000 0.00000 0.00000;
11 sampler "linear_mip.samp";
18 shader "occluder_instanced.shader";
22 shader "occluder_thsm_instanced.shader";