1 #ifndef MSP_VR_OPENVRSYSTEM_H_
2 #define MSP_VR_OPENVRSYSTEM_H_
4 #include <msp/gl/matrix.h>
5 #include <msp/vr/system.h>
6 #include "openvrcamera.h"
7 #include "openvrcombiner.h"
12 class OpenVRSystem: public System
15 unsigned n_tracked_devices;
16 std::vector<GL::Matrix> tracking_matrices;
18 static unsigned n_instances;
24 static bool is_maybe_available();
26 virtual void configure_window(Graphics::Window &) const { }
27 virtual void configure_view(StereoView &) const;
28 virtual bool is_absolute_tracking_supported() const { return true; }
29 virtual void set_absolute_tracking(bool);
30 virtual bool get_absolute_tracking() const;
31 virtual OpenVRCamera *create_camera(const GL::Camera &);
32 virtual OpenVRCombiner *create_combiner(GL::View &);
34 void update_pose_matrices();
35 const GL::Matrix &get_tracking_matrix(unsigned) const;
36 const GL::Matrix &get_hmd_matrix() const;