bool empty() const { return !count; }
const unsigned char *begin() const { return outputs; }
const unsigned char *end() const { return outputs+count; }
bool empty() const { return !count; }
const unsigned char *begin() const { return outputs; }
const unsigned char *end() const { return outputs+count; }
const RenderTargetFormat &get_format() const { return format; }
Framebuffer &get_framebuffer() { return fbo; }
const RenderTargetFormat &get_format() const { return format; }
Framebuffer &get_framebuffer() { return fbo; }
- const Texture2D &get_target_texture(unsigned);
- const Texture2D &get_target_texture(RenderOutput);
+ const Texture2D &get_target_texture(unsigned) const;
+ const Texture2D &get_target_texture(RenderOutput) const;