]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/pbrmaterial.cpp
Convert framebuffers and related functionality to new state management
[libs/gl.git] / source / materials / pbrmaterial.cpp
index f50baf9b7d4cdc019728315efb1a493fa19035d9..5dc1b55c67f83b80779ae3e19f61dfe6523f845c 100644 (file)
@@ -54,8 +54,8 @@ const Texture2D &PbrMaterial::get_or_create_fresnel_lookup()
        const Mesh &mesh = resources.get<Mesh>("_fullscreen_quad.mesh");
        Framebuffer fresnel_lookup_fbo;
        fresnel_lookup_fbo.attach(COLOR_ATTACHMENT0, *fresnel_lookup);
-       Bind bind_fbo(fresnel_lookup_fbo);
        Renderer renderer;
+       renderer.set_framebuffer(&fresnel_lookup_fbo);
        renderer.set_shader_program(&shprog, &shdata);
        mesh.draw(renderer);