1 #ifndef MSP_GL_GEOMETRYBUILDER_H_
2 #define MSP_GL_GEOMETRYBUILDER_H_
8 class PrimitiveBuilder;
28 GeometryBuilder &tangent(unsigned);
29 GeometryBuilder &binormal(unsigned);
30 GeometryBuilder &texture_fit(TextureFit);
32 void adjust_texture_scale(float &, float &, float, float) const;
35 virtual void build(PrimitiveBuilder &) const = 0;
36 void build(Mesh &) const;